By turning the earth into lifeless stones, people raised their cities high into heaven.

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But the air at this altitude is too thin. The ability to breathe becomes scarce.

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In an effort to increase oxygen production, people have transformed their habitat into a line of artificial gardens.
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The game process is first-person parcour at high altitude. The player is selected from the emergency area, moving on platforms and unstable structures. Time is short, structures are falling, and oxygen is running out.
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The emergency area has long been abandoned, all that remains are broken machinery, pipes and slowly rising thick fog.
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The hero in the stuck train is trying to get out before the damaged structures collapse and the oxygen runs out.
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Look in motion:
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