Original size 768x1024

Battle for the Mind in the Digital Sea

PROTECT STATUS: not protected

The project is a series of interactive stories in which players confront the challenges of the modern digital world. The plot centers on three characters: Neptune, the Mermaid, and the Dolphin. In the first part, players encounter Neptune, a financial monster who controls people’s bank accounts and manipulates their finances. Players must navigate complex financial schemes and find a way to confront Neptune. In the second part, players encounter the Mermaid, who uses internet apps and social media to lure people in and manipulate their minds. Players recognize information traps and find reliable information. In the third part, players meet the Dolphin, the savior of humanity. He helps players learn how to use digital technology for the benefit of humanity.

Financial Neptune Neptune’s crown depicts three currencies—the ruble, the dollar, and the euro. On his chest is a gold dollar bill surrounded by the logos of major global banks. In his hand, Neptune holds a phone—the key to managing people’s bank accounts. They are depicted upside down, drowning in a sea of ​​financial problems. Money loses its real value, coins cease to circulate, figuratively disappearing through the tail of the financial monster. The future of global finance, represented by cryptocurrencies (Bitcoin, Litecoin, Tezos), is depicted at the tip of the trident.

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Original size 3024x4032

Information Mermaid The process of human intelligence utilization in the modern world is depicted against the backdrop of a mermaid, whose cithara playing, through internet apps, lures boys and girls from different countries and nations. They drown in a sea of ​​information, fall into a black pipe, and are ejected into the void like scrap metal through the mermaid’s tail.

Original size 4032x3024

The dolphin is a pilot in the sea of ​​technology. Its body is decorated with human figures in the style of Malevich’s athletes, its nose is shaped like a telephone, and it is controlled by a girl who embodies artificial intelligence. It helps human players learn to use financial instruments and information for good, not harm.

Battle for the Mind in the Digital Sea
Project created at 13.03.2026
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