Original size 905x1271

Dead Lands

PROTECT STATUS: not protected

A blockout prototype game in a surveilling shooter in a dark fantasy sitting. Locacia is divided into four zones, each with its own unique atmosphere.

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Original size 800x450

Settlements in the forest

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Original size 2389x1344

This part of the location gives the player a basic understanding of the gameplay without overloading its complex topography.

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Original size 2389x1344

Burning farm

In this part of the game, the player has additional opportunities, but with them the danger increases: he has to make sure he doesn’t get caught in the fire himself.

Original size 1280x720
Original size 1280x720

Ancient ruins

Here, the player learns about the verticality of the location: he has the opportunity to jump off a cliff and dramatically increase the distance to his enemies.

Original size 1280x720

Underground Temple

Original size 1280x720

Here, the player is placed in a closed space, limiting his ability to manoeuvre.

Original size 2389x1344
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Resources used: Partial environment: Assets Quixel (retexturing, combining elements). VFX: Effects based on essays Paragon Animations: First-Person Mage Animation Set The statue was used: Hunyan3D>

Dead Lands
Project created at 26.12.2025
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